ITEA 2

The continuous commercial introduction of new, ever more sophisticated and powerful devices with innovative functionalities unfortunately increases their complexity of use. The application opportunities offered by these new devices are often neglected or overlooked due to the difficulties in exploiting them. The EASY Interactions project intends to overcome this problem by assessing and proposing enhanced and innovative approaches to human-system and human-environment interactions in different application domains. In this way, the project aims to contribute to the achievement of the European Union’s 2010 goal to bring ICT to everyone, everywhere.

ITEA 2 Easy Interactions

Date

10/200703/2010. Project ended.

Funding

Tekes

Partners

  • 3D Solutions
  • AIDICO
  • Alcatel-Lucent Research & Innovation
  • CEA LIST
  • EADS Secure Networks, France
  • EADS Secure Networks Oy, Finland
  • IDEAN Research
  • Martec
  • Moviquity
  • Philips I-Lab
  • Robotiker Tecnalia
  • SISTEPLANT
  • Telefónica I+D
  • University of Jyväskylä, Cognitive Science
  • VECSYS

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We are facing a major revolution in the interactive approach to systems use as we move from a human-computer interaction paradigm to more pervasive human-system and human-environment interactions. Classic human-system interactivity is based on traditional devices such as the mouse, the keyboard, the joystick or the screen. Their use is already becoming difficult and time consuming in several specific domains as they are no longer able to cope with the growing complexity of today’s information and communications technology (ICT) devices.

The EASY Interactions project proposes innovative approaches to human-system interactions (HSI) for application domains that require enhanced HSI, such as critical situation, mobility, business, home or industry. Enhanced HSI will not be addressed by the juxtaposition of different interfaces but through their combination; the technologies studied within the project are therefore multimodality, augmented reality and context/user awareness. Implementation issues, interoperability and upgradeability will be addressed through an open architecture. EASY Interactions will apply a specification, implementation and validation process to the interfaces derived from the requirements of the targeted application domains, from scenarios up to demonstration.

Cognitive science in Jyväskylä has two main goals within the ITEA 2 Easy Interactions -project. It strives to develop the psychological understanding and analysis of users in device interaction situations. The main goal is to develop effective models of human mind and action for designers. This work presupposes strong involvement in practical interaction design work and, therefore, the project carries out practical case analysis of the practical problems relevant for the involved and interested partners in the consortium. This knowledge is used to work out concrete research and design methods based on a scientific psychological understanding of human mentality in interaction processes. Thus, industrial cases give practical tasks for the research themes. When these tasks can be successfully solved with a new way of thinking, the theoretical goals will be reached.

External links

Itea 2 Easy Interactions Public Site

Itea 2 Organizational Site

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